REVIEW: 100ft Robot Golf brings fun, unique view at the sport

100ft Robot Golf was a game that was announced sometime last year. It gained some popularity due to it being one of the first games to ever hit the PlayStation VR headsets.

It also received its fair share of promotion from PlayStation themselves. But now, after watching the game develop over time, it has finally released and it is quite a unique experience with a different view at golf.

Obviously, you know the game is going to be wacky, because the game literally is what the title implies. It’s giant robots battling it out for world golf dominance.

For starters, I played a couple of holes (you can see my video above) with the amazing robot that was piloted by five dogs (nope, not joking, and I’m glad I’m not). It was fun, but took a little time to get a feel for how to play the game, but it wasn’t too tedious of a task to pick up how things work.

But, certainly, having a little tutorial would be good in the future for newcomers. Being able to destroy buildings in your path, and pulling out a “dog sword” to cause even more damage was quite an absolute joy however.

The golf experience is also cool, and smooth. Swings look good, and ball movement looks solid as well. So despite all of the craziness surrounding the game, there’s a sprinkle of traditional feel to it which is a nice combination.

Golf + crazy = fun.

There are four courses you can play on, making it a total of 36 holes. You can play in a city, in a mountainous village, and even in space and an underwater city (BioShock Golf anyone?).

Ball flight even is effected to reflect the location you’re in. Example, if you play in space, the ball seems to fly a little slower. A nice way to utilize these environments.

The game also features a numerous amount of characters to choose from, and as mentioned, I love the dogs (and so does almost everyone else). One of the more interesting aspects of the game, is the fact that each character has their own swing style.

What I mean is, one pilot may use a meter that goes straight up for power. Another pilot may use the classic curved meter (one tap power, one tap for accuracy). I found this to be a pretty neat feature, and may give players a reason to select a certain character.

However, this is also a good reason to have a maybe a free-roam tutorial, so virtual robot golfers can get comfortable with different in-game characters. Could be a good way just to wreak some havoc for no apparent reason as well.

The game’s broadcasting was pretty funny, but also a little repetitive at times. The broadcasts are done by the McElroy Brothers, who are popular comedy podcasters. I honestly never heard of these gentlemen until I played this game, and they definitely did a good job of keeping you giggling as you played.

The game also features a campaign mode which has a classic anime feel to it. So, if you were born in the mid-80’s or early 90’s, (like yours truly), then you will definitely appreciate this. Having growing up watching shows like Dragon Ball Z, I couldn’t help but kind of laugh at the nostalgic nature of the anime campaign.

I also laughed because it was filled with a ton of funny moments and cut scenes. Some parts in the ending in particular were pretty funny as well as an intro into one of the tournaments done by one of the broadcasters which was sort of a mic drop moment. During that same tournament, the antics of one of the characters, a young, skateboard loving girl was also a little bit of a knee slapper.

Although the campaign had a lot of silly, fun cut scenes, and brought all of the characters to life, it was also a fairly repetitive experience. Each character has their own rival, and you’re playing as each pilot to win each tournament. You do get medals for winning, which you can use in stores to purchase new customized items for each character’s robot.

The cool thing about the campaign was that, not only was it full of funny moments, it allowed you to play as almost every character in the game. The only problem was that, trying to learn a new character’s swing on the fly was tough at times, and can cost you to lose a hole if you’re aren’t quick witted enough.

Nonehtless, the campaign was a fun, simple story about the world of Robot Golfing. The characters made the experience, a silly, awkward, and fun story that fit the game perfectly.

Unfortunately, I have not had the chance to experience online play, as it was tough to get a game in. However, I can only imagine that this could most definitely be a hot mode to play.

The gameplay is fun, so imagine four robot golfers dueling it out on the course? Everyone beating their brains in and destroying buildings with golf clubs just to save par? It’s online golfing gold.

The game could certainly have some more courses and deeper commentary. Sure, you could say the campaign could’ve been more robust but it was fairly well done considering the incredibly tiny squad that put it together.

But, overall, 100ft Robot Golf was a solid effort by a very tiny development team (try two people as well as some others who helped with artwork, voice overs, etc). The devs even played roles in the campaign during cut scenes. But, in the battle to make golf more hip and fit into a new generation of sports fans and gamers, you can’t help but applaud No Goblin’s efforts and I can only imagine what the PS VR experience is like.

One final note: “Good dog”.

Final Score: 8/10

Be sure to follow me on Twitter @ChiGolfRadio (may change it soon)! I’m working on a 100ft Robot golfer myself! I shall call him “The Wondrous Panda” and he will look like a ninja!


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There’s a video game called “100ft Robot Golf” and it looks awesome

No, I kid you not, there really is a video game called 100ft Robot Golf coming out a little later this year and it’s exactly what it sounds like.

The game features oversized robots playing golf in cities, mountains and even outer space. The game will be available exclusively on the PlayStation 4 and will be compatible with the PlayStation’s new VR (Virtual Reality) headset.

Dan Teasdale is the mind behind No Goblin, the game developer that helped create the hit game “Roundabout”. He and his crew enjoy golf games and wanted to create something that was different and fun for everyone to play.

Thinking outside the box, or outside the hole rather. Here’s a short Q&A Dan kindly did with me on the new golf game.

Are you guys golf fans or just wanted to create something cool?

We definitely wanted to make something cool, but we also love playing golf games like Hot Shots and PowerStar Golf. 100ft Robot Golf is us wondering what we could do if we took the mechanics and rules of golf and removed any restrictions – whether it’s telling a story in a sports game, destroying anything in your way, or playing on your TV or in Virtual Reality, 100ft Robot Golf delivers.

Also, what are some of the courses (Or towns/locations rather) we can expect? Courses are always huge in golf games.

Since the robots in 100ft Robot Golf are huge, we had to pick huge locations for them to play in. Some of the great places you can play include entire cities, up the side of a volcano, and even in space on the moon!

Is almost everything in the game destructible?

Anything above robot ankle height is completely destructible. It’s really great for the cases where you screw up a shot and park your ball behind a skyscraper. Instead of having to work your way around it, just swing your golf club at the building and knock it out of the way – or into the path of one of your golfing buddies.

What kind of online modes will there be?

You’ll be able to play either locally or online with up to four people, but the coolest part of that is that we’re also going to let you create your own rulesets. You can play only short or long holes, turn water hazards into water opportunities, or even make huge changes like whether the game is real time or not!

If you’re more of a purist, this ruleset system allow you to turn on turn-based play and stroke scoring. At that point, you’re basically playing a traditional round of golf – provided you ignore the huge robot that you’re playing as.

Will the game support Remote Play for the PlayStation Vita? Many others (Myself included) would love to play this on the go.

Absolutely! We love the PS Vita (we’re currently finishing up a version of our previous game Roundabout for the handheld), and we’ll definitely be making sure there’s a great control scheme when you’re playing Remote Play on Vita.

– How deep will customization be in the game? 
We’re huge suckers for customization, so naturally we’re going to go overboard in 100ft Robot Golf. Things like clubs, balls, and hats are a given, but we also have some to be announced customization options that I’m real excited to share soon.
– Since the game will be compatible with the PlayStation VR, does this mean PS Move golf will make a triumphant return (I believe the VR will be Move compatible)? 
We won’t have Move support at launch, but man, I would love to add that in an update down the road if people like the game. Hopefully enough people like our crazy golf experience to allow us to keep adding stuff like new modes and Move support after launch!

Finally, when can we expect a release date?

100ft Robot Golf will be coming to PlayStation 4 and Playstation VR later this year! If you want to know more or find out when we announce a release date that’s a bit more precise, be sure to follow @100ftrobotgolf on Twitter.

 

So there you have it. Probably the most original golf game concept of all-time will be hitting your PS4 consoles (And Vita systems via Remote Play) soon.

 

The YouTube video has received over 60,000 views while the PlayStation uploaded version of the trailer received nearly 200,000 views.

 

And with it coming to the new PlayStation VR headset, the hype for the game has increasingly grown. When you type the number “1” on the YouTube search, first thing that comes up is 100ft Robot Golf which speaks volumes on the anticipation of the game.

 

And normally, a trailer will receive at least a few negative comments. This game received zero and were all mostly positive which is rare, especially on YouTube.

 

For the record, I love the idea. I’m always down for something that’ll give golf extra swagger because we too often get stuck on the “Country Club Snobiness” and don’t realize that golf is a game for everyone.

 

No Goblin totally get this with 100ft Robot Golf.

 

You can visit 100ftRobotGolf.com for more information.

 

Be sure to follow me on Twitter @ChiGolfRadio! Don’t be surprised to see me take part in the Robot Golf Tour Masters later this year!

 


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Tiger Woods and EA Sports End Partnership, What This Could Mean for Virtual Golf

A picture of arguably the coolest cover in the history of the franchise with Tiger Woods (left) representing the U.S. and Rory Mcilroy repping Europe.

A picture of arguably the coolest cover in the history of the franchise with Tiger Woods (left) representing the U.S. and Rory Mcilroy repping Europe.

Well, it looks like Tiger Woods and gaming juggernaut EA Sports have ended their relationship as EA looks to move on in a different direction putting Tiger in the rear view mirror. This is a very interesting time for EA to do such a thing since they have announced to postpone releasing Tiger Woods PGA Tour 15 to work on the development of Tiger Woods PGA Tour 16 which has been confirmed for the PS4 and Xbox One barring they resemble the last couple of nightmarish postpones that the NBA Live series went through. Woods has been the the feature star of the iconic video game since EA brought him on board of the virtual golf cruise ship back in 1998-99. It has featured some of golf’s biggest stars and legends such as John Daly, Rory Mcilroy, Anthony Kim, Vijay Singh, Bobby Jones, Old Tom Morris, Arnold Palmer, Jack Nicklaus, etc. There have also been some of golf’s most legendary golf courses in the game such as the ever beautiful Spyglass Hill which was the first real golf course to be featured in the game until it’s sister course, the iconic Pebble Beach and St.Andrews followed shortly after. The game has featured many fun and interesting things during the time of it’s early years such as exciting mini games and goofy fantasy characters.

EA Sports has been the exclusive developer of PGA Tour golf games for almost 30 years.

EA Sports has been the exclusive developer of PGA Tour golf games for almost 30 years.

There have also been some very interesting fantasy courses that were a lot of fun and EA looks to continue those into the next generation of gaming consoles. Even the music had more variety as there songs by artists such as hip hop legends DMX and Nelly which personally I thought was real cool and made the game much more appealing. From 2006 onward, the game seemed to drop slowly in sales until Tiger Woods PGA Tour 08 released which garnered tons of sales despite the many complaints of bugs and glitches. To this date however, it was Tiger Woods PGA Tour 10 that seemed to have the most positive responses despite not selling the same amount of copies as Tiger Woods 08 did. Many people still choose Tiger Woods 2004 for the most part though as it was arguably the most feature rich game of the series. Eventually in 2011-2012, the game featured the Holy Grail of golf video games with the Masters tournament and Augusta National being featured in the game for the first time in golf game history. Regardless of the addition of Augusta, there have been complaints of bugs in the latest addition of the game, Tiger Woods PGA Tour 14 which is the third straight installment in which Augusta has been featured in.

Many fans have also taken to the forums with their suggestions and complaints in order to try to improve the game. Is the steady decline caused by EA focusing a little too much on Tiger rather than the game itself? In some cases, it’s possibly true, and this is why it’s such a huge story. Not only is EA taking a year off to get it’s game ready for the PS4 and Xbox One, but they get rid of their cover star. Could this help EA improve the game and get more fans? It’s very possible because now, since Woods is gone, they can focus on the core gameplay rather than Woods and that will be huge. Not to mention, the PS4 and Xbox One will be a year old by the time the game releases, so they’ll already be more familiar with the software of the console to try to make a great game. Rumors say that the game will have “more customization” and that could possibly mean a course creator which EA’s sometimes partner in crime, HB Studios is working on their own golf game which will indeed include a course creator and will also be featured on the next gen consoles but will release much sooner unless further notice.

This all could mean a lot for golf games because this gives other companies like 2K Sports to really come out and create a great game. A company like Sony who created the very popular MLB The Show series can also step up to the first tee on the virtual golf course. That’s what makes this an exciting story, because I believe that a lot of companies were afraid to tee it up because EA had the power of the “Tiger”. But now that that reign is over, this is a chance for other companies to come out of hiding to start developing golf games. This would be great for golf promotion and golf gaming because it’s hard to promote golf through video games when there’s only one main golf game on the market.

This panda looks kind of excited about what's going on don't you think?

This panda looks kind of excited about what’s going on don’t you think?

So overall I think this the big step in the right direction if you’re a golf fan who loves golf games. Also, with golf being in the Olympics for 2016, this could possibly mean the addition of some kind of Olympic mode in the game, you just never know. Here’s a link to what EA had to say: http://www.easports.com/tiger-woods/news-updates-gameplay/article/next-gen-golf-statement?sf18842758=1 There’s supposed to be more info on the new Tiger Woods game coming out soon so stay tuned and be sure to subscribe to the GP Golf Report to receive more news and opinions from around the great game of golf. Also, be sure to follow me on Twitter as well @ChiGolfRadio!


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The PS4 is in the hoouussee!!

dualshock02PS4-Controller

The PS4 is coming out around the holiday season and it should be exciting!

I surprised how soon it was announced but it’s cool too! Orgionally it was suppose to be out in 2015 but now we have a reason to speed up to the holiday season again.

Oh by the way, did I mention that this is my 10th post? HOORAY!! Ok, back to PS4 goodness! they never released photos of the actual system not that I know of anyway, but the controller has a photo and it looks AMAZING (Pictured above) in my personal opinion.

it has a touch pad AND buttons. Buttons and pads! the perfect combination….well maybe. But the gripping of the controller looks TIGHT and looks like it will be smooth to play with.

A lot of new games will come exclusively for the PS4 like the game I’m looking forward to which is Watch Dogs, a game that is in an open world environment and takes place in the city I love which is Chicago.

The graphics?….Oh the graphics look like as if you or me are in the game. So look for more news on the PS4 and I will be sure to write another post on this historic gaming revolution.

Doesn’t that controller make you wanna drool in gaming goodness? You know it waters your mouth! That controller is so awesome that I would put it on a chain to put around my neck! True story!!

Till next time, PEACE, ADIOS, SIANARA! And be sure to tune in to my golf radio show, the Windy City Golf Connection every Tuesday night from 6:30 to 7:30 PM CT on sportstownchicago.com (Including tonight)!


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